Depreciation

Similar to real world assets, factories and buildings inside the NAKAVERSE also go through stages of asset depreciation. The depreciation is coded into each building and building will depreciate only when being utilized. Depreciation will lower down the utilization rate of the building (mining raw materials, crafting items, producing food and energy), which will continuously depreciate until the factory / building is no longer functional.

Depreciation Rate

Building DepreciationDaysFactory Mining Rate

0%

Day 1 - Day 7

8000 / day

-10%

Day 8 - Day 14

7200 / day

-20%

Day 15 - Day 21

6400 / day

-30%

Day 22 - Day 28

5600 / day

-40%

Day 29 - Day 35

4800 / day

-50%

Day 36 - Day 42

4000 / day

-60%

Day 43 - Day 49

3200 / day

-70%

Day 50 - Day 56

2400 / day

-80%

Day 57 - Day 63

1600 / day

-90%

Day 64 - Day 70

800 / day

-100%

Day 70+

No Yield

The depreciation level increases as the buildings has been utilized without performing any maintenances, while at the same time lowers down the mining yields per day. The higher the depreciation, the lower the yields.

However, although your factory is utilizing at a lower yield, the amount of resources used remains the same. For example, if your mining factory is under 20% depreciation, you will receive only 6400 raw materials per day, but it will mine 8000 worth of raw materials from the land each day, resulting in a loss of 1600 raw materials to depreciation rate.

Building Maintenances

In order to avoid asset depreciation, each factory and buildings will require building maintenances to fix the building from depreciating even further and return the building to 100% factory quality. These maintenances fixes will require various resources created within the NAKAVERSE, and each building will require different types of resources, usually in forms of INGOTS (Copper Ingot / Iron Ingot / Oil / Processed Coal, etc.)

Factory / BuildingRepair ResourcePrimary ResourceSecondary Resource

Copper Mine

Copper + Wood

Copper (75%)

Wood (25%)

Iron Mine

Iron + Wood

Iron (75%)

Wood (25%)

Sawmill

Wood + Iron

Wood (75%)

Iron (25%)

Gem Mine

Gem + Wood

Gem (75%)

Wood (25%)

Oil Refinery

Oil + Wood

Oil (75%)

Wood (25%)

Coal Mine

Coal + Wood

Coal (75%)

Wood (25%)

The resources that will be required to do the maintenance fix comprises of two materials, the primary resource and the secondary resource.

The primary resource, usually the same materials that is the yield of the factory, will be the main resource that will cover 75% of the total costs of the maintenance.

The main secondary resources for all the mining factories are Woods, mined through Woodland using Sawmill, will cover the rest 25% of the total costs of the maintenance (except for Sawmill itself which uses Iron as secondary resources.

Maintenance Costs

To understand how much resources will be required to perform maintenance at each building depreciation level, please use the following guideline:

Factory QualityDayDepreciation Cost per DayPrimary Resource (75%)Secondary Resource (25%)Total Resource Required

100%

1

200

150

50

200

100%

2

200

300

100

400

100%

3

200

450

150

600

100%

4

200

600

200

800

100%

5

200

750

250

1000

100%

6

200

900

300

1200

100%

7

200

1050

350

1400

90%

8

200

1200

400

1600

90%

9

200

1350

450

1800

90%

10

200

1500

500

2000

90%

11

200

1650

550

2200

90%

12

200

1800

600

2400

90%

13

200

1950

650

2600

90%

14

200

2100

700

2800

80%

15

210

2258

753

3011

80%

16

210

2415

805

3220

80%

17

210

2573

858

3431

80%

18

210

2730

910

3640

80%

19

210

2888

963

3851

80%

20

210

3045

1015

4060

80%

21

210

3203

1068

4271

70%

22

220

3368

1123

4491

70%

23

220

3533

1178

4711

70%

24

220

3698

1233

4931

70%

25

220

3683

1288

5151

70%

26

220

4028

1343

5371

70%

27

220

4193

1398

5591

70%

28

220

4358

1453

5811

60%

29

230

4530

1510

6040

60%

30

230

4703

1568

6270

60%

31

230

4875

1625

6500

60%

32

230

5048

1683

6731

60%

33

230

5220

1740

6960

60%

34

230

5393

1798

7191

60%

35

230

5565

1855

7420

50%

36

240

5745

1915

7660

50%

37

240

5925

1975

7900

50%

38

240

6105

2035

8140

50%

39

240

6285

2095

8380

50%

40

240

6465

2155

8620

50%

41

240

6645

2215

8860

50%

42

240

6825

2275

9100

40%

43

250

7013

2338

9351

40%

44

250

7200

2400

9600

40%

45

250

7388

2463

9851

40%

46

250

7575

2525

10100

40%

47

250

7763

2588

10351

40%

48

250

7950

2650

10600

40%

49

250

8138

2713

10851

30%

50

260

8333

2778

11111

30%

51

260

8528

2843

11371

30%

52

260

8723

2908

11631

30%

53

260

8918

2973

11891

30%

54

260

9113

3038

12151

30%

55

260

9308

3103

12411

30%

56

260

9503

3168

12671

20%

57

270

9705

3235

12940

20%

58

270

9908

3303

13211

20%

59

270

10110

3370

13480

20%

60

270

10313

3438

13751

20%

61

270

10515

3505

14020

20%

62

270

10718

3573

14291

20%

63

270

10920

3640

14560

10%

64

280

11130

3710

14840

10%

65

280

11340

3780

15120

10%

66

280

11550

3850

15400

10%

67

280

11760

3920

15680

10%

68

280

11970

3990

15960

10%

69

280

12180

4060

16240

10%

70

280

12390

4130

16520

0%

71

290

12608

4203

16811

The depreciation cost will accumulate every day, starting at 200 resources / day and will increase in value beyond factory quality 80% by 10 resources for every 10% factory quality losses.

Although the depreciation is happening at factory quality = 100%, you cannot perform maintenance on your factory just yet. You may only start your building maintenance once the factory quality level is at 90% or under.

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